The NTSC version is ordered and on the way. Anyone any ideas? If not I'll have to start over and find another way to convert ADS to WAV. I have the feeling that I'm getting quite close, as I only need a few more parameters to convert them from GENH to WAV to get it right (using VGMToolbox, if that's going to work in the first place). I'm currently also working on Gran Turismo 4 (PAL/NTSC-J). Gran Turismo 3 (PAL, NTSC-U with NTSC-J is ordered and on the way) Gran Turismo 2 (PAL, NTSC-U with NTSC-J is ordered and the way) Gran Turismo-wise, in the last few days, I've managed to extract and convert: All of which is unavailable anywhere else in both retail and online. So far I've managed to extract quite a few music files from many games I've played over the years, convert them to a widely used lossless container, and play them at will. No doubt Sony and/or Polyphony have studio quality files stored somewhere. I want lossless, directly extracted from the game files for the best possible quality commercially available. Plus, the sound quality is either MP3 or worse. I know a lot of it is illegally downloadable from online, but there's no challenging in that. Over the last few months I've been particularly interested in background music of games I've played. Hey guys, I recently got back into modding again after been away for years.
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